3D art essentials the fundamentals of 3D modeling, texturing, and animation
Looks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation.
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford ; Burlington, Mass. :
Focal Press
2011.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628082606719 |
Tabla de Contenidos:
- History of Computer Animation; Polygons; Nurbs; Rigging; Controlling Distortions; Animation; Pits and Bumps; Painting Your Model; Ray Tracing; Procedural Methods; Referencing; Scenery; Lighting and Cameras; Rendering; Scripting; What Tools to Use; Workflow; Making a Career out of 3D; Appendix: Suggested Reading