3ds max modeling for games Volume II : insider's guide to stylized modeling Volume II :

There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with th...

Descripción completa

Detalles Bibliográficos
Otros Autores: Gahan, Andrew., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Waltham, Mass. : Focal Press, an imprint of Elsevier 2012.
Edición:Second edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627995206719
Descripción
Sumario:There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The boo
Notas:Includes index.
Descripción Física:1 online resource (381 p.)
ISBN:9781136129261
9781136129254
9781283348126
9786613348128
9780240816074