iOS game programming with Xcode and Cocos2d
"Want to be an App Developer? Even if you haven't read code before, you can begin with this book. iOS Game Programming with Xcode and Cocos2d serves as a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode. Author Justin Dike teaches iOS game programmi...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Burlington, Mass. :
Focal Press
2014.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627926406719 |
Tabla de Contenidos:
- Cover; iOS Game Programming with Xcode and Cocos2d; Title Page; Copyright Page; Dedication; Table of Contents; About the Author; The Code; Chapter 1: The Hardest Part: Starting; Chapter 2: Objective-C Basics; Chapter 3: Cocos2d Basics; Chapter 4: Create Your Own Class; Chapter 5: Collisions, Touches, and Gestures; Chapter 6: Accelerometer and Actions; Chapter 7: Animation and Particle FX; Chapter 8: Menus, Sounds, Scenes, and Text; Chapter 9: Game Structure; Chapter 10: Extending Cocos2d; Chapter 11: The Back; Glossary-Index