Instant ACID

ACID Pro 5 continues to break new ground in loop-based music composition. Novices can use it for basic loop-based composition drawing on the enormous talent of the loop-based creators to assemble a song by painting loops on the timeline. Musicians can augment existing loops by recoding their own loo...

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Detalles Bibliográficos
Autor principal: Rofrano, John (-)
Otros Autores: Iacobus
Formato: Libro electrónico
Idioma:Inglés
Publicado: San Francisco : CMP Books 2005.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627841606719
Tabla de Contenidos:
  • Cover; Instant ACID®; Copyright; Foreword; Contents; Chapter 1 Introduction; Track Area; Beat Rulers and Time Rulers; Multiple Docking Areas; Setting Up ACID the Way YOU Work; Chapter 2 Fundamentals of Looping; ACID Properties/ACIDization; Loops, Beatmapped Tracks, and One Shots; Our First Project; Drag, Drop, and Paint; Cut, Copy, Paste, and Ripple; Changing Tempo, Time Signatures, and Keys; Markers, Regions, and Commands; Saving a Project with All Its Loops; Chapter 3 Considerations for Nonlinear Video Editors; Working with a Video Track; Time Markers; Tempo Markers
  • Adjusting Tempo to Match Marker to CursorChapter 4 Tips and Tricks; Reverse Parts of Your Loops; Use the Bus Tracks View; Create a Natural Chorus Effect; The ""Wall o f Sound"" Effect; Pitch-Shifting Tracks; Detuning Tracks; Employing Other Creative Tricks; Chapter 5 Beatmapping Existing Songs; Know Your Copyrights; Extracting Audio from CDs; Matching Tempo; Knowing When to Start; Fixing Tempo Drift Using ACID; Chapter 6 Advanced Looping; Manipulating Loops; Reversing Events; Pseudo-Granular Synthesis/Stutter Effect; The Paint Tool and One-Shots; Rendering FX with a Track
  • Chapter 7 Grooving to the Beat!Applying Grooves; The Groove Pool; The Groove Editor; The Groove Editor and the Properties of a Loop Track; Groove Cloning; Chapter 8 Organization Techniques; Using Track Colors to Organize; Using Folders Tracks to Organize and Edit; Customize Media Folders; Media Manager; Chapter 9 Creating Your Own Loops; Choping to a New Track Using the Chopper; Constructing New Loops Using Different Events; Insert Event at Play Cursor/Paste Event at Play Cursor; MIDI Tracks; Rendering a New Loop; Stretch Markers, Beat Markers, and Beat Anchors; ACIDization of Rendered Loops
  • AClDized Track TypesChapter 10 Recording Audio; Audio Recording Hardware; Setting Audio Device Preferences; ASlO; Windows Classic Wave; The Record Window; Monitoring While Recording via Hardware; Recording Multiple Takes; Working with Recorded Tracks; Using the Metronome; Chapter 11 Recording MIDI; MIDI Recording Hardware; Selecting a MIDI Controller; Selecting a MIDI Interface; Selecting a MIDI Output Device; Plugging It All Together; VST Instrument Setup; Multi-Port VST Instruments; Making Your MIDI Recording; Using the Metronome; Selecting the Recording Device; Recording
  • Working with Track PropertiesHeads and Tails and What To Do About Them; Strategy for Recording MIDI Loops; Tracks and MIDI Channels; Routing to MIDI Devices; Addressing Multi-Channel MIDI Devices; Chapter 12 Syncing ACID with Other Programs; Using ACID as a Rewire Mixer (Host); Using ACID as a Rewire Device (Client); Syncing to MIDI Timecode; Syncing to MIDI Clock; View Outgoing Timecode or Clock; Chapter 13 Applying Effects Plug-Ins; DirectX Effects; Effects Chains; Tempo-Based DirectX Effects; VST Effects Support; Effects as an Insert or Send (Assignable FX); Chapter 14 Mixing
  • Approaching the Mix