Audio postproduction for digital video
Written in the author's clear conversational style, with ample illustrations and visual analogies, this book features software agnostic tutorials and ""cookbook recipes"" for each phase of postaudio processing. The author begins with a section of FAQs from readers of the aut...
Other Authors: | |
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Format: | eBook |
Language: | Inglés |
Published: |
San Francisco, Calif. :
CMP Books
2002.
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Edition: | 1st edition |
Series: | DV expert series.
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Subjects: | |
See on Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627811106719 |
Table of Contents:
- Cover; Title Page; Copyright Page; Table of Contents; Introduction; Acknowledgments; Introduction; How this Book is Organized; Chapter 1. Help!; Problems with Understanding Technical Terms; Problems with Sound Quality; Lipsync Problems; Edit and Mix Problems; Random Strangenesses; It Just Doesn't Sound as Good as What I Hear at the Movies; Chapter 2. Vibrations to Volts to Bits; A Tree Falls in a Forest; How Sound Works; Loudness; Analog Audio; Digital Audio; Digital vs. Analog; Chapter 3. The Studio: Acoustics and Monitoring; Facility Goals; Acoustics; Monitoring
- Chapter 4. The Studio: Equipment and WiringHardware for Audio; Wiring for Audio Post; Guerilla Problem Solving; Chapter 5. The Studio: Audio Software; Basics of Editing; Audio Software; File Exchange and Networking; Chapter 6. Planning the Track; Different Media Are Heard Differently; Spread Things Around; Preproduction for Postproduction; The Postproduction Sequence; Chapter 7. Getting Audio into the Computer; Transfer Technology; Digital Audio Transfers; Analog Audio Recording; Synchronization; Troubleshooting the Transfer; Chapter 8. Voice-over Recording and Dialog Replacement
- Voice-over PerspectiveWhat's Needed for Voice-over Recording; The Human Factors; ADR; Chapter 9. Editing Dialog; Waveform-based Techniques; Audio-based Editing; Learning How to Listen Quickly; Phonetic-based Editing; Some More Tips for Great Edits; Room Tone or Presence; Restoring Lipsync by Eye; Chapter 10. Finding and Editing Music; Getting the Music; Music Editing; Chapter 11. Working with Sound Effects; Sound Effect Sources; Placing and Editing Sound Effects; Sound Effects Design; Chapter 12. Equalization; Frequency Bands; Equalizer Characteristics and Types; Tuning an Equalizer
- Equalizer CookbookChapter 13. Dynamics Control; Characteristics and Controls; Types of Dynamics Processors; Dynamics Cookbook; Chapter 14. Time-Domain Effects; The Short Delays; Long Delays; Reverberation; Chapter 15. Time and Pitch Manipulation; Speed-based Effects; Changing Pitch and Time Independently; Time and Pitch Cookbook; Chapter 16. Noise Reduction; It's Not Really Noise Reduction; A Few Other Noise Reduction Facts; Single-ended Processing; Noise Reduction Examples; Chapter 17. Other Effects; Stereo Simulation; Other Phase-inversion Tricks; Modulation and Harmonics; Harmonic Exciters
- Cookbook: Creating New Effects by Combining Old OnesChapter 18. The Mix; What a Mix Needs; Controlling levels; Putting Things in Perspective; Time-savers; Mixing Elsewhere; Layback; Chapter 19. After the Mix; Testing the Track; Data Compression and Streaming; Release Formats; Afterword; Appendix A. Glossary; Appendix B. About the CD; Track Listing; Notes on the CD; Index