Scripting your world the official guide to Second Life scripting
Find complete information about Second Life scripting and gain access to more than 50 previously unpublished ready-to-use scripts in Scripting Your World: The Official Guide to Second Life Scripting. Learn how to script Second Life behaviors, grouped into categories like avatar movement, communicat...
Autor principal: | |
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Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Indianapolis, Ind. :
Wiley Pub
2008.
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Edición: | 1st ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627753706719 |
Tabla de Contenidos:
- Scripting Your World: The Official Guide to Second Life Scripting; Foreword; Dedication; Acknowledgments; About the Authors; Introduction; Contents; Chapter 1: Getting a Feel for the Linden Scripting Language; SCRIPTING STRUCTURE 101; VARIABLES; FLOW CONTROL; OPERATORS; FUNCTIONS; EVENTS AND EVENT HANDLERS; STATES; MANAGING SCRIPTED OBJECTS; AN LSL STYLE GUIDE; SUMMARY; Chapter 2: Making Your Avatar Stand Up and Stand Out; MOVING YOUR AVATAR AROUND THE WORLD; ATTACHMENTS; ANIMATION; CONTROLLING YOUR ATTACHMENTS; SUMMARY; Chapter 3: Communications; TALKING TO AN OBJECT (AND HAVING IT LISTEN)
- DIALOGSCREATING OBJECTS THAT COMMUNICATE WITH EACH OTHER; USING LINK MESSAGES FOR PRIM-TO-PRIM COMMUNICATION INSIDE AN OBJECT; EMAIL AND INSTANT MESSAGING; SUMMARY; Chapter 4: Making and Moving Objects; THE PRESTO, ABRACADABRA OF REZZING; CONTROLLING MOTION OF NONPHYSICAL OBJECTS; SUMMARY; Chapter 5: Sensing the World; BUILDING SENSORS; DETECTION WITH COLLISIONS; USING GREETERS TO WELCOME VISITORS; SUMMARY; Chapter 6: Land Design and Management; A WATERFALL; SHAPING THE LAND BY TERRAFORMING; LAND SECURITY-ARE YOU ON THE LIST?; LAND INFORMATION FUNCTIONS; SUMMARY
- Chapter 7: Physics and VehiclesPHYSICAL OBJECTS; VEHICLES; SUMMARY; Chapter 8: Inventory; INVENTORY PROPERTIES; GIVING INVENTORY; TAKING INVENTORY; PERMISSIONS; SUMMARY; Chapter 9: Special Effects; PARTICLE EFFECTS; TEXTURE ANIMATION; LIGHT; SUMMARY; Chapter 10: Scripting the Environment; TIME; AIR, EARTH, WATER, AND WEATHER; SUMMARY; Chapter 11: Multimedia; WORKING WITH SOUND; STREAMING MEDIA; SUMMARY; Chapter 12: Reaching Outside Second Life; LOADING WEB PAGES IN-WORLD; USING HTTP REQUESTS TO GET DATA FROM THE WEB; USING XML-RPC TO CONTROL SL FROM THE OUTSIDE; SUMMARY
- Chapter 13: Money Makes the World Go 'RoundTRANSACTION BASICS; REDISTRIBUTING WEALTH; SELLING IT!; RENTALS AND SERVICES; GAMBLI...UH...GAMES OF SKILL; SUMMARY; Chapter 14: Dealing with Problems; WHAT COULD POSSIBLY GO WRONG?; TOO SLOW?; BE PROACTIVE!; GETTING AND GIVING HELP; PRODUCTIZING YOUR SCRIPT; SUMMARY; Chapter 15: New and Improved; THE SECOND LIFE VIRTUAL MACHINE: ON TO MONO!; RECENT CHANGES TO LSL; ANNOUNCEMENTS OF NEW FEATURES; ONWARD!; APPENDIX A: SETTING PRIMITIVE PARAMETERS; APPENDIX B: PARTICLE SYSTEM; APPENDIX C: SL COMMUNITY STANDARDS; INDEX A: KEY TERMS (EXCLUDING LSL CODE)
- INDEX B: COMPLETE LISTING OF LSL CODE