Drawn to life 20 golden years of Disney master classes. Volume two Volume two /
Discover the lessons that helped bring about a new golden age of Disney animation!Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden...
Otros Autores: | , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Burlington, MA ; Oxford, UK :
Focal Press
[2009].
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Edición: | 1st edition |
Colección: | Stanchfield, Walt, 1919-2000. Walt Stanchfield lectures ;
Volume 2. Walt Stanchfield lectures ; volume 2 |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627717506719 |
Tabla de Contenidos:
- Cover; Title Page; Copyright Page; Table of Contents; Foreword; Acknowledgements; Innovation; 1. Review and New Approach; 2. Artist/Actor; 3. Don't Be Ordinary; 4. Sketcher; 5. Plus or Minus; 6. Mood Symbols; 7. Breaking the Constraint Barrier; 8. The Agony and the Ecstasy; 9. Making All Parts Work Together to Shape a Gesture; 10. Forces (Energy, Animation, Power, Vim, Vigor, and Vitality); 11. Pure Performance; 12. Different Concepts; 13. A Time for This and a Time for That; 14. Look to This Day; 15. Entertainment; 16. Follow-Up Department; 17. Entertainment II; 18. Playing to the Balcony
- Drawing19. A Sack of Flour; 20. Pantomime (Drawing) Preparation; 21. That Darned Neck; 22. Crayolas ?; 23. Hands (Those Darned?); 24. Plight of a Gesture; 25. Concepts for Drawing; 26. Drawing Appropriate Gestures for Your Characters; 27. Drawings Ain't Just Drawing; 28. The Importance of Sketching; 29. Getting Emotionally Involved; 30. Gesture Further Pursued; 31. Caricature; 32. Perspective; 33. Have Something to Say andKeep It Simple; 34. Keeping Flexibility in Your Drawing; 35. Seeing and Drawing the Figure in Space; 36. Don't Let the Facts Get in the Way of a Good Drawing
- 37. Hey, Look at Me ... Look at Me!38. Learn From the Mistakes of Others; 39. Quest and Fulfillment; 40. Getting Adjusted to New Production; 41. More Animal Talk; 42. In Further Praise of Quick Sketching; 43. Impression - Expression = Depression; Expression; 44. Drawing a Clear Portrayal of Your Idea; 45. Think Caricature; 46. Going Into That World!; 47. Understanding What You See; 48. An Inspirational Journey; 49. Comic Relief; 50. If It Needs to Lean, Then Lean It; 51. Don't Tell, But Show!; 52. Mainly Mental; 53. The Shape of a Gesture; 54. Dreams Impossible to Resist
- 55. Short Book on Drawing56. Encompassing Reality with All Your Senses; 57. Gestures, Moons, and Tangents; 58. Include Your Audience; 59. The Wonders of the Right and Left Hemispheres; 60. Making the Rules of Perspective Come to Life; 61. In Further Praise of the Rules of Perspective; 62. There Is No End to Thinking Overlap; 63. Space Is Created; 64. Words and Experience; 65. Look, This Is What I Saw; 66. Breaking Away; 67. The Shape of the Gesture II; 68. A Tribute; Credits