3D game textures create professional game art using Photoshop

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to creat...

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Detalles Bibliográficos
Autor principal: Ahearn, Luke (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press/Elsevier c2009.
Edición:2nd ed
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627676706719

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