Google SketchUp the missing manual

If you want to learn to create 3-D models using Google SketchUp, this Missing Manual is the ideal place to start. Filled with step-by-step tutorials, this entertaining, reader-friendly guide will have you creating detailed 3-D objects, including building plans, furniture, landscaping plans -- even...

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Bibliographic Details
Main Author: Grover, Chris, 1955- (-)
Format: eBook
Language:Inglés
Published: Beijing ; Cambridge [Massachusetts] : Pogue Press/O'Reilly [2009]
Edition:First edition
Series:Missing manual
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627619506719
Table of Contents:
  • Table of Contents; The Missing Credits; About the Author; About the Creative Team; Acknowledgments; The Missing Manual Series; Introduction; What You Can Do with SketchUp; SketchUp vs. SketchUp Pro; SketchUp (free); SketchUp Pro (495); Entering the Third Dimension; Drawing in 3-D Without Getting Lost; About This Book; About the Outline; The Very Basics; Macintosh and Windows; About These Arrows; About MissingManuals.com; SketchUp Examples; Safari® Books Online; Building a Bench: Your First SketchUp Model; Firing Up SketchUp for the First Time; A Tour of SketchUp's Main Window
  • Looking Around with the CameraCustomizing Your Workspace; For Windows; For Mac; Creating Your First SketchUp Document; Choosing a Drawing Template; Creating Your Own Templates; Changing Your Camera View; Bench: Starting Your First Model; Building a Board; Selecting Objects; Turning Your Bench Seat into a Component; Building a Bench Leg; Building the Bench Support; Rotating an Object; Moving, Copying, and Deleting Components; Moving components; Copying and deleting components; Component Hide and Seek with the Outliner; Assembling the Bench Components; Placing Components with Precision
  • Painting Your Bench with MaterialsUsing the Outliner to Select Nested Components; Adding to Your Scene; Starting Off in Two Dimensions; Drawing Lines with the Line Tool; Drawing a Triangle with the Line Tool; Turning a Triangle into a Rectangle; Erasing Lines and Surfaces; Adding a Face to Create a New Shape; Drawing Polygons and Circles; Changing the Radius of a Polygon; Changing a Polygon Using the Entity Info Window; Drawing Circles; Creating Complex Shapes; Drawing Rectangles and Arcs; Using the Freehand Tool; Moving Objects; Moving a Face; Moving a Point; The Effects of Moving
  • Editing GeometryTools Tour; Drawing in Three Dimensions; Navigating 3-D Drawings; Introducing the Blue Axis; Finding 3-D Inferences; Using the Push/Pull Tool; Aligning Surfaces and Finding References; Pop Quiz: Put the Circle Back; Bonus Question: Bore a Round Hole Through the Box; Click and Rotate to Find a Reference; Surface Orientation and Surface Colors; Changing Surface Orientation: Reversing Faces; Intersections in 3-D Objects; Working with Complex Intersections; Double-Clicking with Push/Pull; Using the Move Tool in 3-D; Understanding Auto-Fold
  • Using Auto-Fold with Circles and CylindersUsing Info Entity to Edit 3-D Objects; Drawing a Basic House; Locking an Inference; Working with Sloped Surfaces; Referencing a Sloped Surface; Yet Another Way to Reference a Slope; Inference Locking with the Move Tool; Using Inference Locking with Shape Tools; Making Doors and Windows; Using the Offset Tool; Building a Roof with an Overhang; Initial Landscaping: Front Walk and Driveway; Working Smarter with Groups and Components; Creating a Group; Editing and Modifying a Group; Creating Components; Speeding Up Construction with Arrays
  • Creating an Array Between Two Points