Foundation Blender compositing

Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the vi...

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Detalles Bibliográficos
Autor principal: Wickes, Roger D. (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Berkeley, CA?] : Friends of Ed c2009.
Edición:1st ed. 2009.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627609606719
Tabla de Contenidos:
  • Digital Compositing with Blender
  • Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats
  • Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering
  • Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing
  • Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration
  • Appendix. BBB. Commercials. Video Tutorial.