Foundation Blender compositing
Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the vi...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Berkeley, CA?] :
Friends of Ed
c2009.
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Edición: | 1st ed. 2009. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627609606719 |
Tabla de Contenidos:
- Digital Compositing with Blender
- Part 1 Introduction. Blender Overview. Production Workflow. Blender in the Pipeline. Formats
- Part 2 Elements in 3D. 3D Space. Cameras and Perspectives. Materials and Textures. Masks & Rotoscoping. Lighting and Rendering
- Part 4 Node-based Compositor. Inputs and Outputs. Color Correction & Channel Adjustment. Blurs & Distortion. Green Screen and Alpha. Re-Lighting and Re-Texturing
- Part 5 Editing and Audio. VSE Splicing and Operation. VSE Effects. Audio Integration
- Appendix. BBB. Commercials. Video Tutorial.