Maya studio projects game environments and props

Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects:...

Descripción completa

Detalles Bibliográficos
Autor principal: McKinley, Michael (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Indianapolis, Ind. : Wiley c 2010.
Edición:1st ed
Colección:Sybex serious skills Maya studio projects.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627587406719
Tabla de Contenidos:
  • Maya® Studio Projects: Game Environments and Props; Contents; Introduction; Chapter 1: Walls, Ceilings, and Floors; Understanding Backgrounds; Project: Creating a Brick Wall; Information Overload; Chapter 2: Foliage; Understanding Foliage; Project: Creating Ivy; Project: Creating a Savannah Tree; The Illusion of Detail; Chapter 3: Weapons; Understanding Weapons; Project: Creating and Animating a Western Revolver; Moving Right Along; Chapter 4: Vehicles; Understanding Vehicles; Project: Building a Dune Buggy; Where to Go from Here?; Chapter 5: Buildings; Understanding Buildings
  • Project: Building a SkyscraperLet's Light It Up; Chapter 6: Illuminators; Understanding Illuminators; Project: Creating a Wall Sconce; In the Home Stretch!; Chapter 7: Ambient Movement; Understanding Movers; Project: Creating an Industrial Fan; Not Just a Level; Chapter 8: Putting It All Together; Project: Creating a Sci-Fi Prop; Project Complete!; Chapter 9: Pro Tips; Using Mudbox or ZBrush; Creating Level of Detail; Mipmapping; Using Multiple UV Channels; Creating Collision Meshes; Being Professional; Have Fun!; Appendix A: Image Gallery; Appendix B: About the Companion DVD
  • What You'll Find on the DVDSystem Requirements; Using the DVD; Troubleshooting; Customer Care; Index