Maya studio projects game environments and props
Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects:...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Indianapolis, Ind. :
Wiley
c 2010.
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Edición: | 1st ed |
Colección: | Sybex serious skills Maya studio projects.
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627587406719 |
Sumario: | Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provide |
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Notas: | Description based upon print version of record. |
Descripción Física: | 1 online resource (291 p.) |
Formato: | System requirements: Windows XP (SP2 or higher), Windows Vista, or Apple OS X 10.5.2 or later; Apple QuickTime 7.0 or later; Internet connection, CD/DVD-ROM drive. |
ISBN: | 9780470609330 9781282481961 9786612481963 9780470609316 |