Learning Libgdx game development walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx

Are your games limited to one platform? Use our practical guide to libGDX and before long you’ll be developing games that run across multiple platforms, enjoying an increased audience and revenue. Create a libGDX multi-platform game from start to finish Learn about the key features of libGDX that wi...

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Detalles Bibliográficos
Autor principal: Oehlke, Andreas (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham : Packt Publishing 2013.
Edición:1st edition
Colección:Community experience distilled
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627562906719

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