Poly-modeling with 3ds Max thinking outside of the box

Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an object, artists can use the polygon (the basic building block of all of the primitives available in 3ds M...

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Detalles Bibliográficos
Otros Autores: Daniele, Todd., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam ; Boston : Focal Press/Elsevier 2009.
Edición:1st edition
Colección:Autodesk media and entertainment techniques.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627498106719

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