Training Games

One of the most reliable tools to begin building an effective learning environment is through the use of classroom games. This book provides practical, step-by-step advice on how to select just the right game for an event, choose the format, facilitate the event, and evaluate your effectiveness. The...

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Detalles Bibliográficos
Otros Autores: Sugar, Steve, author (author), Whitcomb, Jennifer A., author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Alexandria, VA : American Society for Training & Development [2006]
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627482406719
Tabla de Contenidos:
  • Training Games
  • Copyright
  • Contents
  • Preface
  • Acknowledgments
  • Chapter 1: Introduction
  • Chapter 2: The Beginning: Selecting Your Training Game
  • Chapter 3: Preparations: The Game Plan
  • Chapter 4: Training Game Formats
  • Chapter 5: Preparing and Playing Your Game
  • Chapter 6: Role of the Game Facilitator
  • Chapter 7: Debriefing the Games
  • Chapter 8: Games for Classroom Play
  • Appendix: Using the Compact Disc
  • Resources
  • About the Authors
  • About the American Society for Training &amp
  • Development.