Audio over IP building pro AoIP systems with Livewire
Position yourself at the forefront of audio and broadcast studio technology by learning audio over IP. You will gain knowledge of IP network engineering as it applies to audio applications, and then progress to a full understanding of how equipment built on Ethernet and Internet Protocol are used in...
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Otros Autores: | |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Burlington, MA, USA :
Focal Press
2009.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627455006719 |
Tabla de Contenidos:
- Audio Over IP Building Pro AoIP Systems with Livewire; Copyright; Contents; Acknowledgements; Preface; Chapter 1 Introduction to AoIP; 1.1 Two to Tango; 1.2 Arguments for AoIP; 1.2.1 Scalability; 1.2.2 Cost Effectiveness; 1.2.3 Convenience; 1.2.4 Smooth Integration with Other IP-Based Systems; 1.2.5 Talking the PC's Native Language; 1.2.6 In the Tech Mainstream; 1.2.7 Future-proofing; 1.3 IP-Anything; 1.4 What's the Catch?; 1.5 Implementation and Integration; 1.6 AoIP in Use Today; 1.7 The Bottom Line; Chapter 2 Network Engineering for Audio Engineers; 2.1 TDM Versus IP
- 2.1.1 Statistical Multiplexing2.1.2 IP ""Backplane""; 2.2. Ethernet/IP Networks: Layering Model; 2.2.1 Layer 1: Physical Interface; 2.2.2 Layer 2: Ethernet and Switching; 2.2.3 Layer 3: IP Routing; 2.2.4 Layer 4: Transport; 2.2.5 Layer 5: Application; 2.2.6 Making Packets; 2.2.7 TCP; 2.2.8 UDP; 2.2.9 RTP; 2.2.10 Ports; 2.3. Local Area Networks; 2.3.1 Ethernet Switching; 2.3.2 Ethernet Traffic Prioritization; 2.3.3 The Role of TCP for Audio on LANs; 2.3.4 VLANs; 2.3.5 Ethernet Multicast; 2.3.6 IGMP; 2.3.7 ARP; 2.4 Wide Area Networks and the Internet; 2.4.1 The Internet; 2.4.2 Private WANs
- 2.4.3 VPNs2.4.4 DNS; 2.4.5 DHCP; 2.4.6 IP Broadcast; 2.4.7 IP Multicast; 2.4.8 Firewalls; 2.4.9 NATs; 2.5 Quality of Service; 2.5.1 Bandwidth; 2.5.2 Dropped Packets; 2.5.3 Delay and Jitter; 2.5.4 Service Level Agreements; 2.5.5 MPLS; 2.6 IP and Ethernet Addresses; 2.6.1 IP Addresses; 2.6.2 Subnets and the Subnet Mask; 2.6.3 Ethernet Addresses; 2.7 Network Diagrams; 2.8 Pro Audio, Meet IP; Chapter 3 Switching and Routing; 3.1 Layers and Terms; 3.2 Ethernet Switch; 3.2.1 Managed Switches; 3.2.2 Scalability; 3.3 IP Router; 3.3.1 Roots of the Internet; 3.3.2 TCP/IP Suite; 3.4 Straddling Layers
- 3.5 Audio Routing Control3.6 Multicasting; Chapter 4 Livewire System; 4.1 What Can You Do with It?; 4.2 AES3; 4.3 Livewire System Components; 4.3.1 Axia Hardware Interface Nodes; 4.3.2 Router Selector Node; 4.3.3 GPIO Node; 4.3.4 Axia Driver for Windows; 4.3.5 iPlay (PC Router Selector); 4.3.6 Axia Element Mixing Console; 4.3.7 Pathfinder Routing Control Software; 4.3.8 Axia Intercom System; 4.3.9 Telos iPort Codec; 4.3.10 Telos Nx12 and Nx6 Telephone Interfaces; 4.3.11 Omnia 8x Dynamics Processor; 4.3.12 Fraunhofer Institute ""Content Server"" Encoders; 4.4 Channel Numbering and Naming
- 4.4.1 Channel Numbers4.4.2 Text Name; 4.4.3 Sources and Destinations; 4.4.4 Backfeeds and Mix-Minus; 4.4.5 GPIO; 4.4.6 V-Mix and V-Mode; 4.5 Delay; 4.6 Levels and Metering; 4.6.1 Headroom; 4.6.2 Alignment; 4.6.3 International Variants; 4.6.4 Terminology of Audio Level Metering; 4.6.5 Livewire Levels; 4.6.6 Aligning Consoles to PC Audio Applications; 4.7 Deep Stuff-How the Livewire Technology Works; 4.7.1 Quality of Service; 4.7.2 Source Advertising; 4.7.3 Synchronization; 4.7.4 Livewire's Use of Multicast Ethernet and IP Addresses; 4.7.5 Livewire Packet Format; 4.7.6 Link Capacity
- 4.7.7 Network Time Protocol