Programming interactivity a designer's guide to processing, Arduino, and openFrameworks

Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming...

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Detalles Bibliográficos
Autor principal: Noble, Joshua J., 1977- (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Beijing ; Sebastopol, California : O'Reilly 2009.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627313206719
Tabla de Contenidos:
  • Introducing interaction design
  • Programming basics
  • Processing
  • Arduino
  • Programming revisited
  • openFrameworks
  • Sound and audio
  • Physical input
  • Programming graphics
  • Bitmaps and pixels
  • Physical feedback
  • Protocols and communication
  • Graphics and OpenGL
  • Detection and gestures
  • Movement and location
  • Interfaces and controls
  • Spaces and environments
  • Further resources.