Audio for games : planning, process, and production

Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a broad-ranging exploration of how game audio is...

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Bibliographic Details
Corporate Author: Safari Tech Books Online (-)
Other Authors: Brandon, Alexander Author (author)
Format: eBook
Language:Inglés
Published: [Place of publication not identified] New Riders Games 2005
Edition:1st edition
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627308406719

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