ActionScript 3.0 cookbook
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based ""Rich Internet Applications"". Now, new owner Adobe...
Autor principal: | |
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Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Beijing ; Sebastopol, California :
O'Reilly
2006.
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Edición: | First edition |
Colección: | Adobe developer library
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627305706719 |
Tabla de Contenidos:
- ActionScript 3.0 Cookbook; Compatibility; Flash Platform Naming Conventions; The Code; Audience for This Book; Who This Book Is For; Who This Book Isn't For; How This Book Is Organized; How to Use This Book; Conventions Used in This Book; Using Code Examples; O'Reilly Cookbooks; Safari® Enabled; How to Contact Us; About the Tech Reviewers; Acknowledgments; Darron Schall; Keith Peters; 1. ActionScript Basics; Creating an ActionScript Project; Solution; Discussion; Customizing the Properties of an Application; Solution; Discussion; Where to Place ActionScript Code; Solution; Discussion
- See AlsoHow to Trace a Message; Solution; Discussion; Handling Events; Solution; Discussion; Responding to Mouse and Key Events; Solution; Discussion; See Also; Using Mathematical Operators; Solution; Discussion; See Also; Checking Equality or Comparing Values; Solution; Discussion; See Also; Performing Actions Conditionally; Solution; Discussion; Performing Complex Conditional Testing; Solution; Discussion; Repeating an Operation Many Times; Solution; Discussion; See Also; Repeating a Task over Time; Solution; Discussion; Creating Reusable Code; Solution; Discussion
- Generalizing a Method to Enhance ReusabilitySolution; Discussion; Exiting a Method; Solution; Discussion; Obtaining the Result of a Method; Solution; Discussion; Handling Errors; Solution; Description; 2. Custom Classes; Creating a Custom Class; Solution; Discussion; See Also; Determining Where to Save a Class; Solution; Discussion; See Also; Creating Properties That Behave As Methods; Solution; Discussion; See Also; Creating Static Methods and Properties; Solution; Discussion; See Also; Creating Subclasses; Solution; Discussion; Implementing Subclass Versions of Superclass Methods; Solution
- DiscussionSee Also; Creating Constants; Solution; Discussion; See Also; Dispatching Events; Solution; Discussion; 3. Runtime Environment; Detecting the Player Version; Solution; Discussion; Detecting the Operating System; Solution; Discussion; Checking the Player Type; Solution; Discussion; Checking the System Language; Solution; Discussion; See Also; Detecting Display Settings; Solution; Discussion; Scaling the Movie; Solution; Discussion; See Also; Changing the Alignment; Solution; Discussion; Hiding the Flash Player's Menu Items; Solution; Discussion; See Also
- Detecting the Device's Audio CapabilitiesSolution; Discussion; Detecting the Device's Video Capabilities; Solution; Discussion; Prompting the User to Change Player Settings; Solution; Discussion; Dealing with System Security; Solution; Discussion; 4. Numbers and Math; Representing Numbers in Different Bases; Solution; Discussion; See Also; Converting Between Different Number Systems; Solution; Discussion; Rounding Numbers; Solution; Discussion; Inserting Leading or Trailing Zeros or Spaces; Solution; Discussion; See Also; Formatting Numbers for Display Without a Mask; Solution; Discussion
- See Also