101 games for trainers a collection of the best activities from creative training techniques newsletter

101 of the best games from Creative Training Techniques Newsletter gathered into one book. These classroom-tested games, exercises, and activities add spark and energy to your training sessions-and help adults really learn without even knowing it. Includes one-day workshop presents techniques for ac...

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Detalles Bibliográficos
Autor principal: Pike, Robert W. (-)
Otros Autores: Busse, Christopher
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amherst, MA : HRD Press 2004, c1995.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627191206719
Tabla de Contenidos:
  • Foreword; Introduction; Game #1: The Other Half; Game #2: Mystery Shopping; Game #3: The Sum of All Fears; Game #4: Jellybean Jamboree; Game #5: Sequencing; Game #6: Musical Chairs with a Twist; Game #7: The Secret Word; Game #8: Defining "Diversity"; Game #9: Tug-of-War; Game #10: Standing Around; Game #11: Personal Lifelines; Game #12: Competitive Review; Game #13: The Boob Tube; Game #14: Benchmarking the Best; Game #15: Taboos; Game #16: Secret Roles; Game #17: Balloon Break; Game #18: Phrase Craze; Game #19: The Domino Theory; Game #20: Customer Questions
  • Game #21: The Six-Letter SolutionGame #22: Building Blocks; Game #23: Curing the Nonverbal Blues; Game #24: Hopping Down the Bunny Trail; Game #25: The Fishbowl; Game #26: Darting About; Game #27: Brainstorming Bonanza; Game #28: Slogans; Game #29: Step by Step; Game #30: To Build a Car; Game #31: Small Group Leaders; Game #32: Story Time; Game #33: The Outcast; Game #34: Looking for a Leader; Game #35: Cartoon Captions; Game #36: Best Guess; Game #37: First Impressions; Game #38: The Rating Game; Game #39: Put a Lid on It; Game #40: In the Beginning...; Game #41: Group Résumés
  • Game #42: Lottery FeverGame #43: Nickel Auction; Game #44: Hollywood Squares; Game #45: Positive Visualization; Game #46: Get One/Give One; Game #47: The Paper Cup; Game #48: The Power of Imagination; Game #49: Close Enough?; Game #50: The Art of Self-Review; Game #51: Able to Leap Straw Buildings; Game #52: Tag-Team Role-Playing; Game #53: The Technique Bank; Game #54: Distorted Messages; Game #55: Toothpick Tales; Game #56: Division by Candy Bar; Game #57: What's My Line?; Game #58: Word Association; Game #59: The "I" Exercise; Game #60: 72 Seconds of Fun; Game #61: Leaderless Success
  • Game #62: A Lot of Hot AirGame #63: Black Jack; Game #64: Ball Toss; Game #65: The Prize Box; Game #66: Cartoon Drawing; Game #67: Different Characters; Game #68: Cultural Introductions; Game #69: Bump; Game #70: License Plates; Game #71: Get Through the Window; Game #72: Rhythmic Sticks; Game #73: Dealing with Harassment; Game #74: Hat Trick; Game #75: Discovering Learning Styles; Game #76: Representative Objects; Game #77: Rock Collection; Game #78: Pass the Hat; Game #79: Team Q & A; Game #80: Memory Test; Game #81: Wrenching Decisions; Game #82: Ugly Chart Contest