MEL scripting for Maya animators

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edi...

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Detalles Bibliográficos
Autor principal: Wilkins, Mark R. (-)
Otros Autores: Kazmier, Chris, Osterburg, Stephan
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam ; Boston : Morgan Kaufmann 2005.
Edición:2nd ed
Colección:Morgan Kaufmann series in computer graphics and geometric modeling.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627099806719
Tabla de Contenidos:
  • front cover; copyright; front matter; About the Authors; table of contents; Preface; 1 Maya Under the Hood; 2 The Basics of MEL Commands; 3 Using Expressions; 4 Controlling Particles with Expressions; 5 Problem Solving with MEL Scripting; 6 Variables and Data Types; 7 Using MEL Commands; 8 Manipulating Nodes in MEL; 9 Controlling the Flow of Execution; 10 Procedures and Functions; 11 Naming Nodes, Scripts, and Variables; 12 Designing MEL User Interfaces; 13 Simple MEL User Interfaces; 14 Custom Dialog Boxes; 15 Making Advanced Dialog Boxes with formLayout
  • 16 Making Advanced Dialog Boxes with Web Panels17 Improving Performance with Utility Nodes; 18 Installing MEL Scripts; 19 Examples Using MEL with Particle Dynamics; 20 Examples Using MEL with Solid Body Dynamics; 21 Example of a Simple Crowd System; 22 Examples Using MEL in Character Rigging; index