Hackers & painters big ideas from the computer age

""The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. "" --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age,...

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Detalles Bibliográficos
Autor principal: Graham, Paul, 1964- (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, California : O'Reilly 2011.
2004.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626954306719
Tabla de Contenidos:
  • Why nerds are unpopular: their minds are not on the game
  • Hackers and painters: hackers are makers, like painters or architects or writers
  • What you can't say: how to think heretical thoughts and what to do with them
  • Good bad attitude: like Americans, hackers win by breaking rules
  • The other road ahead: web-based software offers the biggest opportunity since the arrival of the microcomputer
  • How to make wealth: the best way to get rich is to create wealth. And startups are the best way to do that
  • Mind the gap: could "unequal income distribution" be less of a problem than we think?
  • A plan for spam: till recently most experts thought spam filtering wouldn't work. This proposal changed their minds
  • Taste for makers: how do you make great things?
  • Programming languages explained: what a programming language is and why they are a hot topic now
  • The hundred-year language: how will we program in a hundred years? Why not start now?
  • Beating the averages: for web-based applications you can use whatever language you want. So can your competitors
  • Revenge of the nerds: in technology, "industry best practice" is a recipe for losing
  • The dream language: a good programming language is one that lets hackers have their way with it
  • Design and research: research has to be original. Design has to be good.