Beyond Java
Bruce Tate, author of the Jolt Award-winning Better, Faster, Lighter Java has an intriguing notion about the future of Java, and it's causing some agitation among Java developers. Bruce believes Java is abandoning its base, and conditions are ripe for an alternative to emerge. In Beyond Java...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Sebastopol, California :
O'Reilly
2005.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626951406719 |
Tabla de Contenidos:
- Beyond Java; Conventions; Using Code Examples; Comments and Questions; Safari® Enabled; Acknowledgments; 1. Owls and Ostriches; 1.2. Boiling Frogs; 1.2.2.; 1.2.2.2. Rapid revolution; 1.2.2.3. Unnatural stretching; 1.2.2.4. Language evolution; 1.2.3. What&s Good Is GOOD; 1.3. New Horizons; 1.3.2. Metaprogramming; 1.3.3. Continuation Servers; 1.4. The Premise; 2. The Perfect Storm; 2.1.2. Microsoft; 2.1.3. The Internet; 2.1.4. Object Orientation; 2.2. The C++ Experience; 2.2.2. Nested Includes; 2.2.3. Strings; 2.2.4. DLL Hell; 2.2.5. CORBA; 2.2.6. Inheritance Problems; 2.2.7. Consistency
- 2.2.8. Portability2.2.9. Compromises; 2.3. Clouds Open; 2.3.2. C++ on Prozac; 2.3.3. Architecture; 2.4. Fury Unleashed; 2.4.2. J2EE; 2.4.3. Industry Standards; 2.4.4. Open Source; 2.5. Aftermath; 2.6. Moving Ahead; 3. Crown Jewels; 3.1.2. Security; 3.1.2.2. Remedies in Java; 3.1.3. Moving Forward; 3.2. The Internet; 3.2.2. Moving Forward; 3.3. Enterprise Integration; 3.4. Community; 3.4.2. Moving Forward; 3.5. Breaking the Myths; 3.5.2. Myth 2: Java Is a Great Applications Language; 3.5.3. Myth 3: Java Is the Most Productive Language
- 3.5.4. Myth 4: Commercial Interests Drive Most Java Innovation3.5.5. Myth 5: Big Things Usually Come from Likely Sources; 3.5.6. Looking Ahead; 4. Glass Breaking; 4.1.2. The Learning Curve; 4.1.3. Agile Processes; 4.2. Basic Java Limitations; 4.3. Typing; 4.3.2. Static Versus Dynamic Typing; 4.3.3. Syntax; 4.3.4. Thought Process; 4.3.5. Code/Compile Cycle; 4.3.6. Adaptability; 4.3.7. Generics; 4.3.8. Overloading; 4.3.9. Other Costs; 4.3.10. The Benefits of Static Typing; 4.3.11. A Safety Net with Holes; 4.4. Primitives; 4.4.2. Primitives Are Unnaturally Verbose; 4.4.3. The Big Trade-off
- 4.5. Parting Shots4.5.2. Exceptions; 4.5.3. Expressing Data; 4.5.4. Strings; 4.5.5. Simplicity; 4.6. Why Not Just Fix Java?; 4.6.2. Alternatives; 5. Rules of the Game; 5.1.2. Internet Focus; 5.1.3. Interoperability; 5.1.3.2. Service-oriented architecture (SOA); 5.2. Enterprise Integration; 5.2.2. Transactions and Security; 5.3. Generating the Buzz; 5.3.2. Economics; 5.3.3. Approachability; 5.3.4. The Killer App; 5.4. Language Features; 5.4.2. Code Blocks and Continuations; 5.4.3. Rapid Feedback Loop; 5.4.4. User Interface Focus; 5.4.5. Dynamic Class Model; 5.4.6. Sound Foundations
- 5.5. A Few Potential Suitors5.5.1.2. What I don&t like; 5.5.2. Python; 5.5.2.2. What I don&t like; 5.5.3. Ruby; 5.5.3.2. What I don&t like; 5.5.4. PHP; 5.5.4.2. What I don&t like; 5.5.5. C# and Visual Basic; 5.5.6. Smalltalk; 5.5.6.2. What I don&t like; 5.5.7. No Silver Bullet; 6. Ruby in the Rough; 6.1.2. Typing; 6.1.3. Conditionals; 6.1.4. Looping; 6.1.5. Ranges; 6.1.6. Regular Expressions; 6.1.7. Containers; 6.1.8. Files; 6.1.9. Why Should You Care?; 6.2. Applying Some Structure; 6.2.2. Using Mixins; 6.2.3. Interceptors; 6.2.4. AOP; 6.2.5. Dependency Injection; 6.3. Breaking It Down
- 7. Ruby on Rails