Television sports production
Television sports production is difficult, and producing a remote sports event is arguably the most complicated to orchestrate. Many factors can adversely affect your production, including weather, lighting, and natural sound. A successful production is dependent on extensive planning, from budgets,...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford, [England] :
Focal Press
2007.
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Edición: | 4th ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626927306719 |
Tabla de Contenidos:
- Cover; Television Sports Production; Copyright; Contents; Foreword; Acknowledgments; Preface; Part 1: Introduction to Remote Production; Chapter 1. What Is Remote Production?; Live versus Live-to-Tape; Remote versus Studio Production; Chapter 2. Personnel; Personnel Descriptions; Freelance Personnel; Chapter 3. The Television Media; HDTV; Interactive/Internet Television; Television for Mobile Phones; Personal Video Recorder; Media Summary; Chapter 4. Mobile Unit/OB Van; Inside a Mobile Unit/OB Van; Production Area; Audio Area; Videotape Area; Video Control Area; Outside a Mobile Unit/OB Van
- Communication DevicesTypes of Mobile Units/OB Vans; The Compound; Safety: The Mobile Unit/OB Van and the Remote Production; Part 2: Planning; Chapter 5. Planning the Production; Coordination Meetings; Remote Survey; The Contacts; Venue Access; Location Costs; Other Areas for Survey Consideration; Areas that Significantly Impact the Survey; Cameras; Camera Positions; Camera Placement; Types of Cameras; Why POV/Robotic Cameras?; Lighting; Indoor Venue; Outdoor Venue; Other Lighting Concerns; Audio; Stereo Audio for Television; Basic 5.1 Surround Sound; Audio Levels; Microphones Pick-up Patterns
- Microphone Sound Generating ElementsTypes of Microphones; Phantom Power; Microphone Accessories; Microphone Placement; Communication (Intercom) Systems; Electrical Power; Program Transmission; Backup Plans; Location Sketch; Budgeting for the Remote; Chapter 6. Pre-production and Set-up; Production Meetings; The Show Format; Equipment Set-up; Setting Up a Camera; Cabling; Camera Meetings; Facilities Check; Schedule; Rehearsals; Part 3: Creating the Production; Chapter 7. Production; Producing the Remote; Directing the Remote; Types of Sports Action; Action Flow; Stop-and-Go Sports
- Directing Stop-and-Go ActionDirecting Emphasis on Scoring; Pumping; Continuous Action Sports; Camera Action Tends to Be Rapid; Increase in Shot Size; Camera Changes During Action; Team and Individual Sports; Team Sports; Individual Sports; Building Emotional Involvement; Dealing with the Dominant Player; Limited Space for Coverage; Horizontal versus Vertical versus Circular Action; Horizontal Action; Vertical Action; Circular Action; Combinations; Coverage Design; Follow-the-Bouncing-Ball; Needs of the Audience; Directing Style; Facilities and Coverage; Directing Cameras; Assigning Cameras
- Camera InitiativeDirecting Replays; Directing Graphics; The Camera; Camera Shots; Camera Movement; Camera/Lens Moves; Shooting Sports; Composition; Caring for the Camera; Shading; Audio for Remotes; Audio Guidelines; Graphics; Television Graphics Goals; Tips on Making Great TV Graphics; The Crew; Chapter 8. Sports Announcing; Play-by-Play Sportscast Training; Research; Announcer Techniques; Interviews; Go Beyond the Obvious; Spotters; Chapter 9. Post-production; Editing Guidelines; Chapter 10. Television, Computers and Sports; The FoxTrax; Virtual Information Graphics; Racef/x; "Matrix" Style
- Transposition Replay Systems