Bourg, D. M., & Seemann, G. (2004). AI for game developers (First edition.). O'Reilly Media.
Cita Chicago Style (17a ed.)Bourg, David M., y Glenn Seemann. AI for Game Developers. First edition. Sebastopol, California: O'Reilly Media, 2004.
Cita MLA (9a ed.)Bourg, David M., y Glenn Seemann. AI for Game Developers. First edition. O'Reilly Media, 2004.
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