The technology of video and audio streaming
* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player* A quick-start quide to streaming media technologies* How to monetize content and protect revenue with digital rights managementFor broadcasters, web developers, project man...
Autor principal: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford :
Focal
2005.
|
Edición: | 2nd ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626874606719 |
Tabla de Contenidos:
- Cover; The Technology of Video and Audio Streaming; Copyright; Contents; Preface; Acknowledgments; Section 1: Basics; 1. Introduction; 500 years of print development; 100 years of the moving image; The Web meets television; Convergence; What is streaming?; Applications; How this book is organized; Summary; 2. IP networks and telecommunications; Introduction; Network layers; Telecommunications; The local loop; Summary; 3. The World Wide Web; Introduction; www; Web graphics; Proprietary tools; Web servers; Summary; 4. Video formats; Introduction; Scanning; Color space conversion
- Digital component codingVideotape formats; Time code; Interconnection standards; High definition; Summary; 5. Video compression; Introduction; Compression basics; Compression algorithms; Discrete cosine transform; Compression codecs; MPEG compression; Proprietary architectures; Summary; 6. Audio compression; Introduction; Analog compression; Digital audio; The ear and psychoacoustics; The human voice; Lossy compression; Codecs; Codec standards; Proprietary codecs; Open-source codecs; Summary; Section 2: Streaming; 7. Introduction to streaming media; Introduction
- What are the applications of streaming?The streaming architecture; Bandwidth, bits, and bytes; Proprietary codec architectures; Summary; 8. Video encoding; Introduction; Video capture; Compression; Encoding enhancements; Encoding products; Limits on file sizes; Summary; 9. Audio encoding; Introduction; Audio formats; Capture; Encoding; File formats; Summary; 10. Preprocessing; Introduction; Video processing; Audio; Summary; 11. Stream serving; Introduction; Streaming; Webcasting; On-demand serving; Inserting advertisements; Playlists; Logging and statistics; Proprietary server architectures
- Server deploymentSummary; 12. Live webcasting; Introduction; Planning a webcast; Video capture; Graphics; Audio capture; Encoding; Summary; 13. Media players; Introduction; Portals, players, and plug-ins; Digital Rights Management; Summary; Section 3: Associated Technologies and Applications; 14. Rights management; Introduction; The value chain; Digital Rights Management; The rights management parties; System integration; Encryption; Watermarking; Security; XrML; Examples of DRM products; MPEG-4; Summary; 15. Content distribution; Introduction; Content delivery networks; Corporate intranets
- Improving the QoSSatellite delivery; Summary; 16. Applications for streaming media; Introduction; Summary; Glossary; Abbreviations; Index