Developing graphics frameworks with Python and OpenGL
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and inter...
Otros Autores: | , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Boca Raton :
Taylor & Francis
2021
2021. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009601386206719 |
Tabla de Contenidos:
- Introduction to computer graphics
- Introduction to Pygame and OpenGL
- Matrix algebra and transformations
- A scene graph framework
- Textures
- Light and shadow.