Developing graphics frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and inter...

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Detalles Bibliográficos
Otros Autores: Stemkoski, Lee, author (author), Pascale, Michael, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton : Taylor & Francis 2021
2021.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009601386206719
Tabla de Contenidos:
  • Introduction to computer graphics
  • Introduction to Pygame and OpenGL
  • Matrix algebra and transformations
  • A scene graph framework
  • Textures
  • Light and shadow.