Playful identities the ludification of digital media cultures

In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern...

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Detalles Bibliográficos
Otros Autores: de Lange, Michiel (Editor), Frissen, Valerie (Valerie Alice Josepha), 1960-
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam Amsterdam University Press 2015
Amsterdam, [Netherlands] : 2015.
Edición:1st ed
Colección:MediaMatters.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009425656206719
Tabla de Contenidos:
  • Front matter
  • Contents
  • 1. Homo ludens 2.0 : Play, media, and identity / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost
  • Part I: Play
  • Introduction to Part I / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost
  • 2. Playland : Technology, self, and cultural transformation / Gergen, Kenneth J.
  • 3. Spiritual play : Encountering the sacred in World of Warcraft / Aupers, Stef
  • 4. Playful computer interaction / Cermak-Sassenrath, Daniel
  • 5. Playful identity in game design and open-ended play / Deen, Menno / Schouten, Ben / Bekker, Tilde
  • 6. Breaking reality : Exploring pervasive cheating in Foursquare / Glas, René
  • 7. Playing with bits and bytes : The savage mind in the digital age / Frissen, Valerie
  • Part II: Media
  • Introduction to Part II / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost
  • 8. Location-based mobile games : Interfaces to urban spaces / de Souza e Silva, Adriana / Frith, Jordan
  • 9. The playful use of mobile phones and its link to social cohesion / Ling, Rich
  • 10. Digital cartographies as playful practices / Lammes, Sybille
  • 11. Ludic identities and the magic circle / Calleja, Gordon
  • 12. Play (for) time / Crogan, Patrick
  • 13. Playful identity politics : How refugee games affect the player's identity / Raessens, Joost
  • Part III: Identity
  • Introduction to Part III / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost
  • 14. Playing out identities and emotions / Jansz, Jeroen
  • 15. Playing with others : The identity paradoxes of the web as social network / Timmermans, Jeroen
  • 16. New media, play, and social identities / Fortunati, Leopoldina
  • 17. Playing life in the metropolis: Mobile media and identity in Jakarta / de Lange, Michiel
  • 18. The conflicts within the casual : The culture and identity of casual online play / Mäyrä, Frans
  • 19. Afterplay / de Mul, Jos
  • About the authors
  • Index of Names
  • Index of Subjects