Pazera, E., & LaMothe, A. (2001). Isometric game programming with directX 7.0. Prima.
Cita Chicago Style (17a ed.)Pazera, Ernest, y André LaMothe. Isometric Game Programming with DirectX 7.0. Roseville: Prima, 2001.
Cita MLA (9a ed.)Pazera, Ernest, y André LaMothe. Isometric Game Programming with DirectX 7.0. Prima, 2001.
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